diff --git a/.gitignore b/.gitignore
index 968117523b81973a28b9d3bfb6521a0ccc701217..42f6ab1fd76178ffb817f7d5f8af566c54c690be 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,13 +1,13 @@
 ###
 # Unity folders and files
 ###
-[Aa]ssets/AssetStoreTools*
-[Bb]uild/
-[Ll]ibrary/
-[Ll]ocal[Cc]ache/
-[Oo]bj/
-[Tt]emp/
-[Uu]nityGenerated/
+/*/[Aa]ssets/AssetStoreTools*
+/*/[Bb]uild/
+/*/[Ll]ibrary/
+/*/[Ll]ocal[Cc]ache/
+/*/[Oo]bj/
+/*/[Tt]emp/
+/*/[Uu]nityGenerated/
 # file on crash reports
 sysinfo.txt
 # Unity3D generated meta files
diff --git a/JAPA/Assembly-CSharp.csproj b/JAPA/Assembly-CSharp.csproj
deleted file mode 100644
index 0bb1a41f9b59dd0d2456aeb8d59009e2321f60c9..0000000000000000000000000000000000000000
--- a/JAPA/Assembly-CSharp.csproj
+++ /dev/null
@@ -1,129 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
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-    <RootNamespace></RootNamespace>
-    <ProjectGuid>{8D19D198-E2E5-FA2E-1F83-8058DAB13F92}</ProjectGuid>
-    <OutputType>Library</OutputType>
-    <AppDesignerFolder>Properties</AppDesignerFolder>
-    <AssemblyName>Assembly-CSharp</AssemblyName>
-    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
-    <FileAlignment>512</FileAlignment>
-    <BaseDirectory>Assets</BaseDirectory>
-  </PropertyGroup>
-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
-    <DebugSymbols>true</DebugSymbols>
-    <DebugType>full</DebugType>
-    <Optimize>false</Optimize>
-    <OutputPath>Temp\bin\Debug\</OutputPath>
-    <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_5_0;UNITY_5_5;UNITY_5;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_GENERICS;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;PLATFORM_SUPPORTS_MONO;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_SCRIPTING_NEW_CSHARP_COMPILER;UNITY_ANDROID;ENABLE_SUBSTANCE;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;ENABLE_VIDEO;ENABLE_VR;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_LINUX;UNITY_TEAM_LICENSE</DefineConstants>
-    <ErrorReport>prompt</ErrorReport>
-    <WarningLevel>4</WarningLevel>
-    <NoWarn>0169</NoWarn>
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-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
-    <DebugType>pdbonly</DebugType>
-    <Optimize>true</Optimize>
-    <OutputPath>Temp\bin\Release\</OutputPath>
-    <ErrorReport>prompt</ErrorReport>
-    <WarningLevel>4</WarningLevel>
-    <NoWarn>0169</NoWarn>
-  </PropertyGroup>
-  <ItemGroup>
-    <Reference Include="System" />
-    <Reference Include="System.XML" />
-    <Reference Include="System.Core" />
-    <Reference Include="System.Runtime.Serialization" />
-    <Reference Include="System.Xml.Linq" />
-    <Reference Include="UnityEngine">
-      <HintPath>/opt/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
-    </Reference>
-    <Reference Include="UnityEditor">
-      <HintPath>/opt/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
-    </Reference>
-  </ItemGroup>
-  <ItemGroup>
-     <Compile Include="Assets\Animations\MoveBarco\anim.cs" />
-     <Compile Include="Assets\NewBehaviourScript.cs" />
-     <Compile Include="Assets\Scripts\Globals\levelManager.cs" />
-     <Compile Include="Assets\Scripts\MaskLevel\ButtonHandler.cs" />
-     <Compile Include="Assets\Scripts\MaskLevel\MaskHandler.cs" />
-     <Compile Include="Assets\Scripts\MaskLevel\MasterButtonHandler.cs" />
-     <Compile Include="Assets\Scripts\MaskLevel\MonsterHandler.cs" />
-     <Compile Include="Assets\Scripts\MaskLevel\PauseScript.cs" />
-     <Compile Include="Assets\Scripts\MaskLevel\TextScoreHandler.cs" />
-     <Compile Include="Assets\Scripts\MaskLevel\Timer.cs" />
-     <Compile Include="Assets\Scripts\MaskLevel\textHandler.cs" />
-     <Compile Include="Assets\Scripts\MaskLevel\textInitHandler.cs" />
-     <Compile Include="Assets\Scripts\Menu\SairJogo.cs" />
-     <Compile Include="Assets\Scripts\Menu\config.cs" />
-     <Compile Include="Assets\Scripts\Menu\helpScript.cs" />
-     <Compile Include="Assets\Scripts\Menu\ilha.cs" />
-     <Compile Include="Assets\Scripts\Menu\moveBarco.cs" />
-     <Compile Include="Assets\Scripts\Menu\onda.cs" />
-     <Compile Include="Assets\Scripts\Menu\texture2D.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\Instanciador.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\PauseScript2.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\ScoreScript.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\bombmove.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\capangamove.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\colisao.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\move.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\moverbomba.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\onda.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\outrospawnB.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\pontos.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\rotate.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\spawn.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\spawncapanga.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\textHandler2.cs" />
-     <Compile Include="Assets\Scripts\MoveBarco\textInitHandler2.cs" />
-     <Compile Include="Assets\Scripts\Tesouro\Debug\SliderText.cs" />
-     <Compile Include="Assets\Scripts\Tesouro\Disable.cs" />
-     <Compile Include="Assets\Scripts\Tesouro\LevelManager.cs" />
-     <Compile Include="Assets\Scripts\Tesouro\Map.cs" />
-     <Compile Include="Assets\Scripts\Tesouro\Miniature.cs" />
-     <Compile Include="Assets\Scripts\Tesouro\PinchZoom.cs" />
-     <Compile Include="Assets\Scripts\Tesouro\TesouroTimer.cs" />
-     <Compile Include="Assets\Scripts\Tesouro\Tutorial.cs" />
-     <Compile Include="Assets\controlecollision.cs" />
-     <Compile Include="Assets\controlelimite.cs" />
-     <Compile Include="Assets\limitesbarril.cs" />
- <Reference Include="UnityEngine.Advertisements">
- <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.UI">
- <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.Networking">
- <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.PlaymodeTestsRunner">
- <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.Analytics">
- <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.HoloLens">
- <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.Purchasing">
- <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.VR">
- <HintPath>/opt/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll</HintPath>
- </Reference>
-  </ItemGroup>
-  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
-  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
-       Other similar extension points exist, see Microsoft.Common.targets.
-  <Target Name="BeforeBuild">
-  </Target>
-  <Target Name="AfterBuild">
-  </Target>
-  -->
-  
-</Project>
diff --git a/JAPA/JAPA.sln b/JAPA/JAPA.sln
deleted file mode 100644
index 03a79698988126924ca3a78265c2649b360357ee..0000000000000000000000000000000000000000
--- a/JAPA/JAPA.sln
+++ /dev/null
@@ -1,23 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 11.00
-# Visual Studio 2008
-
-Project("{15DD168B-4508-15A2-AD5D-5A1BDACBA9F4}") = "JAPA", "Assembly-CSharp.csproj", "{8D19D198-E2E5-FA2E-1F83-8058DAB13F92}"
-EndProject
-Global
-	GlobalSection(SolutionConfigurationPlatforms) = preSolution
-		Debug|Any CPU = Debug|Any CPU
-		Release|Any CPU = Release|Any CPU
-	EndGlobalSection
-	GlobalSection(ProjectConfigurationPlatforms) = postSolution
-		{8D19D198-E2E5-FA2E-1F83-8058DAB13F92}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
-		{8D19D198-E2E5-FA2E-1F83-8058DAB13F92}.Debug|Any CPU.Build.0 = Debug|Any CPU
-		{8D19D198-E2E5-FA2E-1F83-8058DAB13F92}.Release|Any CPU.ActiveCfg = Release|Any CPU
-		{8D19D198-E2E5-FA2E-1F83-8058DAB13F92}.Release|Any CPU.Build.0 = Release|Any CPU
-	EndGlobalSection
-	GlobalSection(SolutionProperties) = preSolution
-		HideSolutionNode = FALSE
-	EndGlobalSection
-	GlobalSection(MonoDevelopProperties) = preSolution
-		StartupItem = Assembly-CSharp.csproj
-	EndGlobalSection
-EndGlobal
diff --git a/JAPA/JAPA.userprefs b/JAPA/JAPA.userprefs
deleted file mode 100644
index 14d1755cffce0f9e59407857f3288e8795131004..0000000000000000000000000000000000000000
--- a/JAPA/JAPA.userprefs
+++ /dev/null
@@ -1,12 +0,0 @@
-<Properties StartupItem="Assembly-CSharp.csproj">
-  <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
-  <MonoDevelop.Ide.Workbench ActiveDocument="Assets/pontos.cs">
-    <Files>
-      <File FileName="Assets/pontos.cs" Line="17" Column="2" />
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-  </MonoDevelop.Ide.Workbench>
-  <MonoDevelop.Ide.DebuggingService.Breakpoints>
-    <BreakpointStore />
-  </MonoDevelop.Ide.DebuggingService.Breakpoints>
-  <MonoDevelop.Ide.DebuggingService.PinnedWatches />
-</Properties>
\ No newline at end of file
diff --git a/JAPA/Library/CurrentLayout.dwlt b/JAPA/Library/CurrentLayout.dwlt
index e514cd6be6f88f147b5d758978c2d065b454b264..24a9371983b94eca8b591b489d18fec78a0dd164 100644
Binary files a/JAPA/Library/CurrentLayout.dwlt and b/JAPA/Library/CurrentLayout.dwlt differ
diff --git a/JAPA/Library/assetDatabase3 b/JAPA/Library/assetDatabase3
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diff --git a/JAPA/Library/metadata/00/00000000000000005000000000000000 b/JAPA/Library/metadata/00/00000000000000005000000000000000
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