#include "Protocol.h" #include "definitions.h" Message Protocol::getMessage(){ return message; } void Protocol::setMessage(Message message){ this->message = message; } bool Protocol::send(int socket) { return true; } char Protocol::calcParity() { char parity = 0x00; char *m = this->message.c_ctrl.begin + this->message.c_ctrl.size + this->message.c_ctrl.seqType + (&data[0]); for(int i=0; i < strlen(m); ++i) { parity = parity^m[i]; } this->message.c_ctrl.parity = parity; return parity; } bool Protocol::checkParity() { char parity = this->calcParity(); return (parity == this->message.c_ctrl.parity); } Protocol::Protocol(){ this->message.c_ctrl.begin = 0x7E; }